Monday, December 15, 2014

Stabber: Doom for Tackle


Welcome back! Once more I was in a time of change, but now with beeing done graduating I can finally do fun things like playing Eve again. And I am back in Nullsec ... But this is all not interesting, because you came here for the kills. Let do this.

Today I bring you the Stabber. I had a lot of kills with it a few month ago, but I always forgot to hit the record button. Thats why I decided to always record these days. Here is the fit I used:


This fit is a dedicated kiting ship. Just burn away from whatever is chasing you and try to kill it before it reaches you. Most people would put 220 mm autocannons on this fit and free up another rig slot with that. I prefer this setup for the higher damage and range.

So I don't need to type that much here is the Video:


As I said in the Video: Please give me some feedback on those.

And here are the kills for you to look at:



And last, but not least: The chart to see how far I progressed with my plan:




Wednesday, October 22, 2014

Cyclone: We are back in business!


Hey Spaceship friends,

After a monthlong vacation and some away time from eve the blog is finally back! I want to start out with a ship I had in my hangar for some time now: The Cyclone.

The bonus to shield boosting and launcher rate of fire makes it a perfect hull for soloing. As I haven't seen many cyclones around people will probably underestimate you in that ship and will grind their teeth on your tank! So here is the fit I used:


The jump drive is my counter against crow/condor gangs you can see often around null and lowsec. As they normally don't have scrams you can just align, jump out and go directly into warp. The rest of the fit is rather obvious. Its not for catching people, but for making them engage you and then wreck them in close combat.

So lets get to the part, where things blow up. I tried to do some video editing and here is what I came up with:

Please leave some feedback on the Video! I tried another software for the edit and think that I get to the point where I really like the results. I just need to get a good microphone.

So lets take a look at the killmails:


The first kill was this Retribution. It looks like a normal fit exepct for the mod and rig for cap stability. A waste of slots in my opinion. He didn't used his rep during the fight, so maybe I neuted him completly or he was just afking.


And here is the Thorax. Shield Thorax! Thats why he took so long to loose his shields. For that kind of ship thats a standart fit, so nothing exeptional there.


And a basic shield Thrasher. He could have kept a bit more range from me!

If all the enemies that were on field would have worked with a bit more coodrination they could have killed me, but lucky for me, they warped in one by one. So this ship is done for my challenge:

 Just as a sidenote I want to give you another fitting option for the ship. Its tankier then the other one and people need a lot of DPS to get that one down:



I have no idea, what I will do next: I will just try to use up the ships I have in my hangar and if I get a kill and record while doing so, you will see it. Until then: Fly dangerous!

Thursday, August 7, 2014

A light on the Horizon

Hey Everybody,

So this is the first Blogpost which is not directly about spaceships, but more about me playing this spaceship game we call Eve.

The last few month saw me playing less and less. This is to one part from a busy RL and duties in my corp. This all killed the fun in this game for me. I stopped logging in and nearly let my account subs run out.

But here I am now and I made a decision: I will move away from Nullsec, into FW for a bit. This should give me the possibility to explore some new ways to pvp, make the game more casual and take away some responsibilities.

But hey: That won't happen immeditaly. I need to gather tons of materials around null and move everything into one place. At the end of this month I will go on a long vacation, but afterwards I really hope to kick it again.

So yeah: More targets will hopefully create more fun. So everybody: expect a new pace in this blog soon.

Thursday, June 19, 2014

Prophecy: The promised land

First off I need to apologize. My real life comes in the way of writing.

This is my first Battlecruiser I ever flown in solo pvp for this blog. I haven't planned on taking this one, but I was streaming and someone said he wanted to see something with drones. Warping with it wasn't fun, but more of that later:

 The Fitting


So I tried something new: Armor Buffer and lots of tackle!


So the moment tackle gets applied, things will die. Thanks to the big dronebay you can have a very flexible loadout. Here is what I took with me:

3 Ogres
5 Hammerheads
5 Hoboblins
5 Warriors
5 Vespa EC-600

For max DPS i would have dropped 2 ogres, 2 hammerheads and 1 hobgoblin. The rest is there for whatever I need them.

So what is this promised land?


As I said before I was streaming while this whole battle happend. I first died in a Maller in Geminate, just to reship and get back on the way I wanted to go: alle the way to Catch/Curse/Provi. If you look at the situation its a real paradise (or promised land) for all sizes of PvP. With Hero, Provi beeing there a lot of other enteties get drawn to the scene and this also results in lots of small gangs going through the region.

 Most of the roaming was just warping from Gate to Gate and man: Those Battlecruisers really suck in that point. Warps over 100 AU are long enough for you to take a relaxed bio break and strive for worlddomination in real life.

So hours later I finally arrived in the destinated area, just to see, that nothing is going on in Curse. Looking at the map there were a few kills and people in space in one pipe. I checked the killboard to see, that there was a small frigate/destroyer gang: Perfect for me.

So I arrived at the destination to find a little camp. They were all just there for me. I went for the Interdictor first. He popped rather fast:



Next one was a Crow which came into my Range. With a scram and two webs on him he wasn't able to escape the drones:

I went for another crow, but he was able to escape my scram and I missed dropping another drone after one was destroyed. So I went down in a fire:


Looking at it ISKwise, I won. Fun wise: I definitly won, with them loose two ships to a single one. So here is the recording from the stream (yes, thats me there^^)



So this is one more ship done:

Time to get on writing for the other ships I have kiled so far.

If you enjoy this blog and want to see me use a specific ship, just leave a comment.

Monday, June 2, 2014

Dragoon: Suddenly Doublekill


Neuting Time!

When CCP announced the new destroyers with Retribution I was amazed. Now that I do much more pvp then I did while that expansion was around the enjoyment those new ships give me is even more. My most favorite of the 4 new destroyers was and is the dragoon, from which I have a good bunch lying around to fight small frigates roaming through our space. So one day I thought I just take it into a neighbouring region, but sadly I didn't had my recording programm up, so no video this time.

The Fitting


I used a basic neut/dps fit with a bit of tank on it. You will find some full tank and some full dps fits on the internet, but I like that this here is versatile.


The Cap might be a problem, but with a bit of management, there shouldn't be a problem.

The kill and the death


I just wanted to go a bit into Geminate, which is not far away from Vale as I had a few minutes of time for actually flying spaceships. I didn't even bother to turn on OBC (the programm I use for recording), which is sad, as this was a really good.

The fight happend in FDZ4-A, where the alliance Advent of Fate normally blopps everybody who goes there. This time it wasn't that way. I jumped and a lonely crow was with me on the gate. The feared beeing kited made me get close to the gate and eventhough it was unexpected, the crow crashed with me and I was able to get a tackle and start going to work on it. It died quickly to the combined dps of my drones and missile launchers.


I warped out the moment his friend arrived on grid and directly warped back, while I repped up some armor damage. On grid the jaguar was in my engagement range so it was time to get to work. A hawk also appeared on grid and with my last bit of structure left I was able to kill the Jaguar:


The Hawk was able to get the final shot on me:



As I sad before: No recordings for this fight, but here is the chart:


Looks like all the T1 amarr destroyers are done for now. So whats up next? Stabber, Prophecy and Brutix! I already made the kills, I have the recordings, all I need to do is get the writing done!

Thursday, May 29, 2014

Augoror: Logi on drugs!


Here comes another hull which I repurposed and where I completly ignored any bonus the ship would have.
I present you: The battle augoror!

I used my favorite flavour of fitting a ship: Cap boosters and active armor tank

 

Don't do drugs, unless its eve


This was the first time I actually started using boosters to work a bit more efficent and for some situations they can really be a lifesaver. If you are new to drugs here is the short version:

They are strong boosts of your ability in one filed, like armor repair, falloff or things like that. They only last for a certain amount of time. Unless you take the weakest version there is a chance of getting one or more side effects, which will increase things on your ship, like overall HP on armor or shield, Capacitor or other things.

Lets look at the one I used on this ship:


It boosts my armor repair output by 20%! That is HUGE. Every one of those Side effects have a chance of 20% to occure. None of them would completly cripple me but armor hitpoint penalty and/or turret tracking penatly are the ones affecting the ship the most.

Now with live killing


So another thing I will utilize a bit more in the future: Twitch! Yes, I started streaming my roaming through null and lowsec and the first stream was a great success. Here is the problem: I fucked up the archivment of my broadcast, so now I don't have any recordings from that part :(


So what happend with this little ship. Well: I liked it so much, that I didn't stopped after the first kill. First stop: Home sweat home. I was just in the usual camping systems playing with people jumping through. A guy with a stealth bomber entered the system and he always uncloacked in random belts. He was actually ratting ... with a  stealth bomber ... in a hostile system. So I did the only thing I though reasonable: Chatting with him and making him feal safe:

Earlier I linked a logi augoror fit and told him I can help him by repping him up. After some time he believed me and I was able to get into range for scramming him.
Yes, that fit was bad and that player was fairly new to the game. We chatted for a few more seconds, he gave me a bounty and told me he wasn't mad ... I still think he was.

This time for real?


Once again I went to P3 (I didn't had much time that day).

So I was sitting on this bubble on the only outgate from the lowsec gate in system. An enemy way jumping in and an enyo showed up on Dscan. This was the perfect time to play the victim: I wen on the edge of the bubble in the direction of the lowsec gate and slowboated towards the outgate. For everybody landing on the gate, it must have looked like a ship struggeling to get to the gate after landing in a bubble.
The enyo warped down, engaged and was suddenly faces with a scram from a logi cruiser ... and neuts ... and guns ... and drones. See for yourself:


Now lets look at the some footage about this:

No comments this time ... I am still working with diffrent cutting tools and this time I wasn't really scuccesfull with the voiceover and just gave up.

The end of logic


So this is the story how I met your ... wait, no ... the story of how I lost my augoror.

I was streaming and started roaming. From Geminate, Kalevala, Eitherium Reach, Great Wildlands down to Curse. In Curse I had my first engagement with a sentinel who first was hesitating to kill me.
In the end he decidet to engage and I was able to grind him down fairly quickly. Thanks to the capbooster he wasn't able to neut me out.


I went further into the region and finally endet up in Catch. Thanks to some dotlan intel and checking the kills in certain systems I knew that there was a frigate gang ahead of me camping a gate. I went in and tried to split them. I was able to tank two of them and waited for the rest of the gang to arrive. When they did I jumped next door and tried to split them, but most of the enemies warped off.

I decidet to take the fight one gate further, but they killed off my drones very fast and I was tracking disrupted heavily, which made it hard for me to apply any DPS. I was able to stay on field until my Ancillary went out of charges after a bit of time.
I died gloriously.


The sad part is, that twitch swalloed the recording I was talking about earlier. OTherwise I would have shared it with you.


So here is the list:


I already have made more kills and now just need to do the writing up. JFs with more ships also arrived so stay tuned for more content.

Here is my twitch channel if you want to follow my broadcasts there:

http://www.twitch.tv/dementum89

Friday, May 23, 2014

Thrasher: Artillery vs. Autocannon


What a nice and versatile ship! Having enough of those can be a lot of fun with arties. I never seen stealthbomber explode that fast!
So I went out with two diffrent fits again: One is a brawling, plated autocannon Trasher.
The other fit is equipped with arties for some kiting. Here are

The Fittings


The Brawler one:


The Kiting one:


Dying and Killing, all the same


My first death on my way to get the solokill happend on an extendet roam through Curse & Catch. It wasn't really interesting up to the point, where I met a frigate gang and got blobbed.


It took some time, until I went out again with the MWD trasher. This time I went to FW space. I was nearly done and heading back, when I spotted a Hookbill in a small complexe. With a "Fuck it, I am faster home, if I die" attitude I just went in, established orbit and started fireing. I didn't even took any damage when the Hookbill died. I checked the pilot and realized: Damn, thats a really new guy. I started chatting with him a bit and gave him some advices on ships, tactics and some websites, where he could check for more infos on pvp tactics and fitting advice.

Another ship done. I guess I need to make a little giveaway once I hit the 20 ship mark.


Here is the Video:

I have been a bit slow on the writing up during the last few days, but I try to catch up with the videos and the writing.

Friday, May 16, 2014

Caracal Video


Hey Everybody. It took some time for me to get that video ready, as I went from using Windows Movie Maker to Lightworks. Downside: The free version only supports 720p, so I might need to switch the programm again. Next time I need to make the audiotrack a bit louder.

If you have any ideas what kind of software I could use to give you a full HD experience, please leave a comment or a message.

Sunday, May 11, 2014

Caracal: Size Matters (Part 1)


You guys watched the module and ship rebalance panel? Rise and Fozzy talked about the rapid light missile launcher and that it became very popular after the last rebalance pass. So here I go now and want to use them, too. Best ship for that in my opinion: The caracal.

Talking about CCP Rise, known as Kil2 before he joined CCP: He used a HAM Caracal fit which is probably more efficent at killing targets of the same size. This is why, eventhough I reached my goal by getting a kill in this ship I want to give the caracal another try with heavy assault missiles.

The Fitting


I have flown a lot of active armor tanks, so it was time for some shield tanking. Again: Active tank.


This should work against any frigate or destroyer that you can engage. How it works against cruisers: You will see.

 The Kill

I tried a new route roaming through the northern region. The western parts of Vale are rented out, so they might attrackt some people roaming through it. I hoped for a small frigate gang, but found a single frigate. By playing dumb and not locking him, but slowboating back to the gate he probably thought of me as an easy target. On the other side of the gate he engaged, so I shot back. Those RLML just slaughter frigates:


I wasn't happy, though. I wanted to test this ship.

The Death


Next stop: Geminate.There was another guy from my Corp out for some solo action which made at least one guy not engage with "I know you have backup" in local. So I kept on warping around in MR4-MY, as its a system is on a triangle between the space of 3 enteties and it has an NPC nullsec station next door. A few minutes later there was a Thorax (one with those special painting) on a gate. Warping to 50km is a good way to lure the other person away from the gate. He hugged the gate, so I started applying DPS from far away and tried to lure him off. When my ship came closer to the gate it suddenly fired and two new ships entered systems. I alligned out and hit my MWD to get some range and asses the situation further. A Stabber Fleet Issue decloaked close to me and directly went for me: I should have warped out when I could, cause he pointed me, I died:

So what was the lesson here: RLML are really bad against any ship bigger then a destroyer. With a Heavy Assault missiles I could have killed the frigate and might have been able to take one of the other ships down. So as the title says: Size matters ... even if its just the weapon system.

More Videos


I finally took the time and started using Lightworks for cutting my videos. I needet some time to wrap my head around it, but I hope I can improve the quality of the videos with it. You will need to wait a bit longer for the caracal video though.

The chart and why this isn't the end of the caracal


The Caracal is a nice ship: Its cheap, it has a good selection of dps types, its fast enough for most jobs. I will definitly go out with it again and shoot stuff and I will do a part 2. Here is the challenge chart:


Wednesday, May 7, 2014

Magnat: Just Scanning here, no need to bother


The last three ships were bigger ships, but I still have a lot of frigates left, in which I need to make a Solo Kill. I picked the Magnat for that reason. With an exploration ship you can do a lot of scanning, so lets talk about that:
 Just kidding, this blog is about kills and the internet can tell you more about scanning. So here is the more interesting part: How to get an exploration frigate to be a combat frigate.


The Fitting


I think in a 1v1 situation an active tank is the best choice, so I gone with one of those again:


I designed this fit to counter interceptors. They think you are prey and get at 0 with you on the gate. Either they attack you and you have them in perfect scram range, or they pull range and attack: You jump. If they wait, just attack back, either you force them through or they bite.


The Kill


This really worked like a charm: I had a day off, so I was in Pureblind again. I was on my way back when a Claw followed me: Wait, I knew the corp of that guy: The same who gave me the kill for the inquisitor. I let him get passed me and acted like the unknowing exploration player who just wanted to get home. He fell for it and attacked. I immediatly locked him back, scrammed and sealed his fate in a duel of repping power. Dual rep+capbooster beats single rep.


 The Video:


 I think I get better at getting the videos done but I really need to switch the software for the editing soon. But for now: enjoy


And the chart:


Some words on gents


If you follow the news sites about eve you might have heard it: GENTS is closing. It was a pleasure flying with them and depening on how the decision of my corp will be there might be a change of location for me. If we should move I will need a few days to settle in the new location. For now I try to continue and blow spaceships up! Farewell alliance: You were the best thing that could happen to me.

Sunday, May 4, 2014

Omen: Lasers are magic


As you might see, I have a bit of an Amarr focus right now. It might be, because I love lasers. But don't worry: Next ship will be from another race.

With Fanfest announcment over CCP made things a bit harder for me: 4 more ships to do, but I will enjoy that, as the Mordus Legion ships will hopefully be awesome.

 

The Fitting


I wanted to practice some kiting so I chose to go with a MWD kiting setup. This is the result of some EFTing:
The speed should be enough to get away from most cruisers. If you can stay somewhere arund 18-22 km from the target everything should be fine.

The Kill


I could tell you the story of how i roamed around in this ship: The thing is: I went from Geminate over the Spire down to Immensia and through highsec (with two active wardecs) back to Vale. I was close to engaging some people but I was never able to really do anything but in return nothing engaged me, that I couldn't escape.

I was also checking Pure Blind, Tribute and Geminate when I had spare time. Again: Nothing.

Three days later I was just checking P3-ENE again (you know: The entrance to Vale.). I intendet to land on the Obe gate bubble someone set up. I burned off a bit, so I would be out of scram range for anyone who would land. And there it was: A Navy Hookbill. I hoped he wouldn't be able to catch me too fast so I aligned directly away from him, but he wasn't really catching up. Seeing his speed and beeing tracking disrupted by him I went in a bit closer to apply full dps again. When he was close to going down I just approached to lower my transversal and land the killing blow:


This fit wouldn't be very special if it wasn't for those Storyline Rocket Launchers. They are over 5 mil each and I was able to loot them. That should pay for the next frigate. Thanks to that his ship was worth enough to count in for the solo kill.

As always:


With Gents disbanding there might be some director work ahead of me, so I won't have much time for roaming. Hopefully that problem will be solved in the next week so I can go out to shoot people.

You can always leave a comment what ship/race/size you would like to see.